Using the Property Is Equal Filter

Property Is Equal Filter collects 3D nodes that contain, or do not contain a specific property the value of which matches a specific value.

To use the Property Is Equal Filter:

  1. In the Library press Alt and right-click Rendering > Object Sources and select Property Is Equal Filter.
  2. In the Properties set:
  3. To take the Property Is Equal Filter into use, in the Draw Objects Render Pass or Draw Objects With Material Render Pass that you use to render the 3D nodes to which you want to apply the filter, set the Object Source property to the Property Is Equal Filter or to an object source which collects the Property Is Equal Filter.
    For example:
    1. In the Library > Rendering > Render Passes create a Group Render Pass and inside it create:
      • Clear Render Pass
      • Draw Objects Render Pass
    2. In the Library select the Draw Objects Render Pass that you created and in the Properties set the Object Source property to the filter that you created or to an object source which collects the filter. See Using object sources.
    3. In the Project select the Scene node to which you want to apply the filter and in the Properties set the Render Pass property to the Group Render Pass whose child Draw Objects Render Pass uses as its object source the filter you created.

      Kanzi Studio renders the nodes collected by the filter.

Using Property Is Equal Filter filters in the API

For details, see the KzuPropertyIsEqualFilter class in the API reference.

See also

Using the Contains Property Filter

Using the Object Type Filter

Using the Sorting Filter

Using the Tag Filter

Filters

Rendering

Using object sources